I just wanna say WOW i didn’t know about the adaptive game (beta) feature … i created a custom profile to play Star Wars Squadron … with VR it is the best thing for a Star Wars fan …
Just discovered this feature, awesome for Star Wars squadron
Thank you for your feedback! That’s the reaction we aimed for!
Very cool. Mind sharing it?
Do you know if or when HOTAS support is available for Adaptive Gaming yet? Thank you!
It is already there when I set it up last week. Basically I think it takes ANY peripheral inputs including joysticks, steering wheels, button boxes, keyboards etc.
This works for the basic axis of my joystick and rudder while additional axis seem to duplicate, but already a great experience!
One issue I have with the throttle axis is that the engine switches “off” in the center of the axis range instead of at the bottom position. So as if you can go forward and backward, although in Star Wars Squadrons you can only go forward. I don’t know if this because of the adaptive game software or because of my throttle setup.
yes I have the same issue … I think it is both:
a) SW Squadron off position is in the centre
b) The D-Box game doesn’t recognise throttle analog input too well, therefore the effect that we feel in the d-box is almost digital